WoW attack speed calculation [closed]
William Harris
Published May 09, 2026
Reading up on attack speed calculations for World of Warcraft I noticed that the formula for attack speed is:
Attack_speed = "current attack speed" / (("Percent increase or decrease" / 100) + 1 )
So with a weapon of speed 1.8 and activating a 40% attack speed buff for example we would have:
Attack_speed = 1.8 / ( (40 / 100) + 1 ) = 1.2857
So I am just wondering why is there a +1 in the formula. Logically I would assume that one would calculate the attack speed like this:
Attack_speed = 1.8 - (1.8 * (40 / 100)) = 1.08
Which is just subtracting the 40% of 1.8 from 1.8. Is this just by design or is there some logic to this?
131 Answer
Why was that formula used?
It ensures the result is sensible in all situations, no matter how large your attack speed bonus becomes, and without requiring a cap on possible attack speed bonus.
Consider your proposed formula - "current attack speed" - ("current attack speed" * ("attack speed bonus" / 100)) - with an attack speed bonus of 100% (credit to Studoku in the comments):
1.8 - (1.8 * (100 / 100)) = 1.8 - (1.8 * 1) = 1.8 - 1.8 = 0What would an attack speed of 0 mean in practical terms? How many times per second would you expect to be attacking with that attack speed?
You get a similar issue with any bonus exceeding 100%, where your attack speed is now negative. What would that mean?
Why is the + 1 included?
It avoids incorrect - or even unknown - results in certain situations (i.e. with specific attack speed increases). Consider the following two examples without the + 1 in the formula used.
Attack speed bonus of 0%:
1.8 / (0 / 100) = 1.8 / 0 = ???Attack speed bonus of 100%:
1.8 / (100 / 100) = 1.8 / 1 = 1.8 1